Outpost Games — In Development
LYRA'S 
Revenge
The first FPS where you build the soundtrack to survive. Shoot in rhythm to power the music, restore your health, and fight your way out of an AI's underground facility: one beat at a time.

What is
Lyra's Revenge

Lyra's Revenge is a beat-sync roguelite FPS where the music is your lifeline. Your health drains constantly and the only way to recover is to shoot circuit boards in rhythm with the soundtrack. Hit the beat, and you build the music layer by layer while clawing your health back. Miss it, and the audio degrades, the beat slips away, and an AI named Echo closes in.
Fight through Echo's underground facility one arena at a time, powered by a rogue glitch cat named Lyra and a grudge thirteen billion cat pictures deep. You don't play to a soundtrack: you build it while fighting for your life.
Read the devlog
Platform
PC
Genre
RHYTHM FPS
Status
In Dev
Demo
Playable

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Outpost Games

Small team. Ambitious game. Building in public.
We make the games we want to play — and we build them in public.
Outpost Games is an independent game studio based in Luxembourg, currently focused entirely on its debut title, Lyra's Revenge. Operating under Mountainroad DSP Sàrl-S, the studio was founded by Serge Courtois (audio engineer and sound designer) and brings a deep audio sensibility to everything it builds. Lyra's Revenge grows out of that: a game where music isn't decoration but the core of how you play and survive.
We share the process openly: the wins, the rebuilds, and the moments where we weren't sure something would work. Game development is rarely a straight line, and we'd rather show the real version: prototypes that broke, ideas that got cut, and the small breakthroughs that made it all click. If you want to follow a game being built from the ground up and the studio growing alongside it, you're in the right place.